
#ifndef _SHARE_COM_
#define  _SHARE_COM_
#include <list>
using namespace std;
class FWGraphic;
class FWContentManager;
class FWKeyboard;
class Camera;
class Box;
class QuadTree;
class StaticObject;
class Map;
class MainGame;
extern FWGraphic* gl_graphic;
extern FWContentManager* gl_content;
extern FWKeyboard* gl_keyboard;
extern Camera* gl_camera;
extern list<StaticObject*> globe_grounds;
extern Box* gl_ground;
extern Box* gl_ground_player;
extern Box* gl_predict;
extern Box* gl_player;
extern Box* gl_move ;
extern Box* gl_is;
extern Box* gl_fall;
extern QuadTree* gl_Quadtree;

extern Map* gl_map;
extern MainGame* gl_MainGame;
extern Box* gl_BOX_0_0_0;
#endif